After ‘Barbie’ success, Mattel looks to He-Man for another box-office lift
Three years ago, Mattel Inc. struck box-office gold โ or rather, pink โ with the billion-dollar success of โBarbie.โ
In its first return to theaters since the female-forward phenomenon, the El Segundo toymaker is turning to the brawny He-Man for another box-office lift.
Its latest film, โMasters of the Universe,โ opens this weekend, as Mattel looks to build on that previous success and continue extending its signature toy brands into the entertainment arena.
โThe movie is very much in tune with culture,โ said Mattel Chief Executive Ynon Kreiz. โEverything is much more contemporary relative to what was created more than 40 years ago, but itโs still very true to the origin story and to the DNA of the brand.โ
The new film arrives at a pivotal time for Mattel, which is facing pressure from investors to grow its business. The maker of Hot Wheels, American Girl and Uno has recently confronted a challenging market for toys, beset by tariffs on goods produced overseas and weaker-than-expected demand for Barbie dolls and Fisher-Price preschool products.
Amid uncertainty in the toy market and the fallout from tariffs, Mattelโs net income dropped 25% to $398 million in 2025. And since the company announced disappointing holiday sales totals in February, its stock has dropped more than 30%, closing at $14.34 on Wednesday.
โMasters of the Universeโ toys at Mattel headquarters in El Segundo.
(Myung J. Chun / Los Angeles Times)
The share price slide prompted investor Southeastern Asset Management to send a letter last month to Mattel leadership suggesting the toy maker should sell itself and go private. Southeastern manages about 4% of the companyโs stock on behalf of its clients.
โThe frustration among investors has been the fact that if you look at the business from 2021 through 2025 and even this year … the business really hasnโt grown,โ said Eric Handler, a Roth Capital senior media and entertainment analyst, referring to Mattel. โThis is a company that needed something fresh in the portfolio, and thereโs a wide range of investments being made, of which โMasters of the Universeโ is one part.โ
Kreiz pushed back on the idea that the company is not growing. In the fourth quarter of 2025, net sales were up 7% to $1.8 billion, though the result was not as strong as the company expected.
Mattel has spent $1.2 billion in the last three years to buy back shares, with an additional $1.5-billion share repurchase planned for the next three years.
โWeโre investing in our own stock because we believe it is undervalued,โ he told The Times in an interview at his office, which has floor-to-ceiling windows that give an expansive view of El Segundo. โWe absolutely agree that the share price doesnโt reflect the progress that weโve achieved over the last few years financially, operationally, our place in culture, the strength of our brands, and the continued expansion of the business. And more importantly, the potential that we have down the road.โ
โMasters of the Universeโ is a key variable in that equation.
Ynon Kreiz, chief executive of Mattel.
(Myung J. Chun / Los Angeles Times)
The movie, which had a budget of roughly $170 million, is expected to bring in $25 million to $35 million in the U.S. and Canada during its debut weekend. Thatโs a far cry from the $162-million opening haul of โBarbie,โ but box-office analysts say that film captured the cultural zeitgeist in a way thatโs hard to replicate.
The โ80s-era โMasters of the Universeโ is โa property that was famous with a certain group of fans, but it hasnโt had much of a pop culture presence,โ said Shawn Robbins, who directs movie analytics at Fandango and founded the forecasting site Box Office Theory. The movie has notched a respectable 74% approval rating from critics on aggregator Rotten Tomatoes.
โThereโs been so many callbacks to nostalgic franchises,โ he said. โSome people are always on board for them, and maybe the positive reviews bring people in who were on the fence. But people are also ready for something fresh and new and exciting.โ
Kreiz said heโs often asked how the company will match the success of โBarbie.โ
โThe answer is, we donโt need to match โBarbieโsโ success for movies to have a meaningful economic impact on the company,โ he said. โNot every movie will be โBarbie.โ If we create quality content that people want to watch and create quality experiences that people are engaged with, good things happen, and these brands will resonate and will be here for years to come.โ
While theatrical revenue is important, the measure of success for โMasters of the Universeโ could also include its eventual reception on streaming platforms and, of course, toy sales, analysts said.
There are hundreds of products tied to the movie, from collectible action figures of Nicholas Galitzineโs He-Man and Camila Mendesโ Teela, to branded Uno decks, Legos, clothing and skateboards.
Skeletor from โMasters of the Universe.โ
(Myung J. Chun / Los Angeles Times)
โFor us, itโs a huge win already,โ said Robbie Brenner, president of Mattel Studios and chief content officer, who also served as a producer on the film. โWe have reinvigorated and relaunched this brand that has been around for decades … and done it in a way with just the best-in-class toys. Obviously thatโs our bread and butter. And then to have made an epic, incredible movie … is a huge win.โ
While Mattel does not yet have sales totals for its โMasters of the Universeโ toys, executives said during an earnings call in late April that product sales were โgrowing double digitsโ amid strong customer demand, particularly from adults.
When Kreiz was named CEO in 2018, he saw the potential for Mattel to expand beyond toys. In an entertainment landscape dominated by known franchises and intellectual property, the former TV and media executive wanted to leverage the companyโs IP in new ways to attract consumers.
Hence, Mattel has expanded into real-world experiences such as a Barbie pop-up at Coachella or a traveling Hot Wheels monster truck show. In February, the company fully acquired Mattel163 mobile game studio after buying out a stake held by Chinese tech firm NetEase. The studio has released games based on Uno, Skip-Bo and other Mattel intellectual property.
And on the film and television front, the Mattel Studios division now has 51 people โ most of whom are based in El Segundo โ focused on projects across platforms.
After โMasters of the Universe,โ Mattel Studios plans to release a โMatchboxโ streaming movie in October. The division has more than a dozen films in development that have been announced, including an American Girl movie with Paramount, Polly Pocket with Amazon MGM Studios, as well as a live-action Magic 8 Ball series from M. Night Shyamalan.
โThe journey for the company was to evolve from being a toy manufacturer that was making items to become an IP company that is managing franchises,โ Kreiz said. โItโs not that weโre not creating toys โ itโs obviously a big part of our business โ but the opportunity is to expand so much more than the physical product.โ
โMasters of the Universeโ was in development for years at several different studios before it was picked up by Amazon MGM.
That partnership stemmed from Mattelโs work on the โBarbieโ movie with Courtenay Valenti, then president of production and development at Warner Bros. Pictures who is now head of film at Amazon MGM.
โMasters of the Universeโ felt like a good property for Mattel to bet on because of its nostalgia factor and deep bench of colorful characters, from the green tiger Battle Cat to the heavily armored Ram Man and ever meme-able Skeletor, which the company hopes will attract new audiences, Brenner said.
The movie is directed by Travis Knight โ chief executive of stop-motion studio Laika who also led the 2018 โTransformersโ spin-off โBumblebeeโ โ who Brenner said โnailedโ the narrativeโs tone. (It didnโt hurt that Knight was already a fan of the franchise and had sported the He-Man haircut as a child.)
โItโs a property thatโs kind of out there,โ said Brenner, who grew up watching He-Man and his twin sister She-Ra. โItโs got all these crazy characters. But just riding that line between what is funny and kind of irreverent and then kind of heartfelt, that is a very hard thing to put in a blender and to get right.โ