‘Scarlet’ review: Animation from Japan’s Mamoru Hosoda is his most mature

‘Scarlet’ review: Animation from Japan’s Mamoru Hosoda is his most mature


Currently nominated for multiple Oscars, Chloรฉ Zhaoโ€™s โ€œHamnetโ€ traces how the immeasurable sorrow of losing a child fueled William Shakespeare to write โ€œHamletโ€ as a literary effigy to loss. That revered text, which has inspired countless adaptations (โ€œThe Lion Kingโ€ among them), takes on a new form in the hands of Japanese animation master Mamoru Hosoda for his latest fantastical epic, โ€œScarlet.โ€

In a career of animated features with thematic heft and deep emotional impact, โ€œScarletโ€ may be the directorโ€™s most sobering and intense effort to date, not only given the severity of the violence on display, but because it advocates for the sometimes-impossible task of forgiving oneโ€™s foes, even when they show no remorse. Here, whatโ€™s at stake is oneโ€™s very soul. What remains is Hosodaโ€™s investment in parent-child relationships, a recurring subject for him, always explored with compassion for both parties: the child in need of guidance and the parent struggling to be a beacon.

Gender-swapping the play, Hosoda once again centers a heroine (he seems to prefer female protagonists). The 16th century eponymous Danish princess (voiced by Mana Ashida) loses her father, King Amleth (Masachika Ichimura), to a gruesome betrayal. Her unscrupulous, power-hungry uncle Claudius (Kรดji Yakusho) murders his own brother to become king. But in his final moments, as Scarlet watches, Amleth pleads a request she cannot hear. Avenging her fallen father โ€” and finding out what he asked for before dying โ€” becomes the young womanโ€™s sole purpose going forward. Rage consumes her.

Hosodaโ€™s body of work consists almost exclusively of movies that take place on two distinct planes, whether those be reality and a digital world (โ€œSummer Wars,โ€ โ€œBelleโ€) or reality and a magical realm (โ€œMirai,โ€ โ€œThe Boy and the Beastโ€). โ€œScarletโ€ is no different in that regard.

This time, however, he explores an afterlife with its own set of rules. Sensing Scarletโ€™s resolve to destroy him, Claudius poisons her. Scarlet wakes up in the Otherworld, an endless, arid landscape with an ocean for sky where a dragon roams. The deceased from the past and the present convene here. Thatโ€™s how Scarlet and Hijiri (Masaki Okada), a paramedic from our present who refuses to believe heโ€™s died, can exist in the same timeline. This purgatory essentially mirrors life: Thereโ€™s conflict and suffering and if you die again here, you vanish into darkness forever. The goal is to ascend to the Infinite Land, a stand-in for heaven. But Scarlet cares not for eternal peace. She learns that Claudius is here and embarks on a trek to find him and kill him for good.

Hosoda doesnโ€™t dwell on the differences between Scarlet and Hijiriโ€™s realities back in the land of living. Instead, he zeroes in on their clashing worldviews. While Scarlet doesnโ€™t think twice about slaughtering anyone who gets in her way, Hijiri protects life at all costs, so much that one can understand Scarletโ€™s frustration with him. After a brutal fight, for example, Hijiri bandages her enemiesโ€™ wounds with as much care as he does hers.

Multiple battles with Claudiusโ€™ henchmen pepper Scarlet and Hijiriโ€™s journey, as does an encounter with the United Nations of this place: a group of wandering nomads from around the world whoโ€™ve come together for companionship. Even after death, Hosoda suggests, all people truly hope for is a shoulder to cry on and someone to share their burdens with.

For โ€œScarlet,โ€ Hosoda ventures into uncharted aesthetic territory. When the narrative is in the Otherworld, fans will immediately notice the look differs from his previous creations. And thatโ€™s because Hosoda has opted for photorealistic, computer-generated animation in those sections. The early scenes in Scarletโ€™s time period are conceived using the more traditional hand-drawn technique.

Still, the characters in the Otherworld, created in CGI, retain qualities of hand-drawn animation, making one hyperaware of the relationship between the figureโ€™s movement and the environment. The mix of visual approaches shocks the eye at first, though it comes to seem fitting.

If probed too closely, Hosodaโ€™s high-concept interpretation of life after death may raise more questions than it can answer (have all of historyโ€™s villains been killed in the Otherworld?). But despite any narrative quibbles, the movie deserves praise for its genuine call for compassion. Scarletโ€™s final encounter with Claudius radiates with the complicated poignancy expected of real, difficult catharsis.

Admittedly, the filmโ€™s resolution feels naรฏve. Scarletโ€™s good intentions to end wars by way of sheer determination to do whatโ€™s right might prove insubstantial in practice. In that regard, โ€œScarletโ€ is the prayer of a director who fervently wants to believe in kindness (even for those who donโ€™t deserve it) as the one true road to healing. Thatโ€™s a tall order these days, especially in this country, but itโ€™s hard to fault Hosoda for the sincere reminder of what could be.

‘Scarlet’

In Japanese, with subtitles

Rated: PG-13, for strong violence/bloody images

Running time: 1 hour, 51 minutes

Playing: Opens Friday, Feb. 6 in limited release

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